Electronics Mechanic
Veterans Health Administration
Posted: February 2, 2026 (0 days ago)
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Air Force Materiel Command
Department of the Air Force
Location
California
Salary
$91,427 - $141,337
per year
Type
Full Time
More Maintenance & Trades jobs →Closes
Base salary range: $62,107 - $80,737
Typical requirements: 1 year specialized experience at GS-10. Ph.D. or equivalent doctoral degree, or 3 years graduate study.
Note: Actual salary includes locality pay (15-40%+ depending on location).
This job involves working as an electronics technician to design, build, operate, and maintain advanced flight simulators and modeling systems used for testing aircraft in the Air Force.
You'll handle complex setups like cockpits, computer networks, and video displays to support military test programs.
It's a great fit for someone with hands-on experience in electronics, IT, and simulator maintenance who enjoys technical problem-solving in a team environment.
Veteran's preference does not apply to DHA recruitment. Click on "Learn more about this agency" button below for more information.
The primary purpose of this position is to apply technical work to modeling and simulation systems that support developmental and operational test and evaluation (DT&E and OT&E) test programs.
SPECIALIZED EXPERIENCE: Applicants must have at least 1 year (52 weeks) of specialized experience at the next lower broadband NJ-03, equivalent to the next lower grade GS-11 or equivalent in other pay systems.
Specialized experience includes applying technical work to modeling and simulation systems that support developmental and operational test and evaluation (DT&E and OT&E) test programs.
IDEAL CANDIDATE - 2 years experience with computer programming or Information Technology support desired - 2 years experience with simulator operations or maintenance KNOWLEDGE, SKILLS AND ABILITIES (KSAs): Your qualifications will be evaluated on the basis of your level of knowledge, skills, abilities and/or competencies in the following areas: 1.
Para-professional knowledge of the concepts, principles, and techniques of electronics engineering, and the related knowledge of aeronautical and mechanical engineering concerned with avionics and flight simulation.
2. Expert knowledge in the design and fabrication of: simulation cockpits, hardware interfaces, electrical layouts, electrical hardware, digital computers, and various data display electronic systems.
3. Knowledge of the operation and maintenance for high-end computer equipment and networks. 4.
Knowledge of test function, test instrumentation, test design, coordination, and supervision, data evaluation, report preparation, facility, and administrative aspects of flight test programs. 5.
Knowledge and skill sufficient to plan, organize, direct, and conduct the maintenance, operations and checkout of unique simulators.
Ability to research, analyze, interpret and apply rules, regulations, and procedures to a variety of situations and to recommend timely and economical solutions. 6.
Ability to maintain good working relations and to provide technical leadership and project management oversight as well as communicate effectively with a broad range of personnel both orally and in writing and to use modern computer software applications in support of communications and presentations.
PART-TIME OR UNPAID EXPERIENCE: Credit will be given for appropriate unpaid and or part-time work.
You must clearly identify the duties and responsibilities in each position held and the total number of hours per week.
VOLUNTEER WORK EXPERIENCE: Refers to paid and unpaid experience, including volunteer work done through National Service Programs (i.e., Peace Corps, AmeriCorps) and other organizations (e.g., professional; philanthropic; religious; spiritual; community; student and social).
Volunteer work helps build critical competencies, knowledge and skills that can provide valuable training and experience that translates directly to paid employment.
You will receive credit for all qualifying experience, including volunteer experience. Major Duties:
Provide advanced technical expertise for the design, development, integration, operation, and maintenance of complex integrated person-in-the-loop modeling and simulation systems involving integrated computer networks, image generation computers, projectors, cockpits, video systems, data storage systems, helmets and helmet cuing systems, avionics line replaceable units (LRUs), pilot vehicle interface systems, and avionics data networks along with the related physical/mechanical infrastructure to house and operate those systems.
Develop, design, and fabricate simulation cockpits and cockpit interface subsystems for conventional aircraft and advanced manned vehicles.
Advises engineers and senior technicians on the feasibility of their designs when required to obtain a more effective product or apply a more straightforward approach.
Resolves complex and obscure problems related, but not limited to, any one or a combination of digital and analog processors, networks, video controls, cockpit displays systems, mechanical and electrical interfaces, pilot vehicle interface (PVI) systems used to integrate models creating live, virtual and constructive battle space environments.
Provides technical assistance to senior engineers and electronics technicians and contractor personnel in various phases of projects.
Prepares maintenance routines, conducts the preventative and remedial maintenance, along with troubleshooting procedures of the computing resources, electronic systems, aircraft cockpit instruments, image generation computers, projectors, power supplies, and related simulator support equipment and infrastructure that creates the live, viral, and constructive battle space environments.
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